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Photobom is a arcade puzzle game inspired in the classic Bomberman mechanics that features urban legens and mythical creatures that don't want to be seen by humans: ghost, dracula, yeti and gnome. However, instead of placing bombs, players place cameras and instead of destroying other character, the player takes photo. The player has a very small field of view around his character and must not get caught in a photo or will be revealed to humanity. The "bombs", are camera that trigger flash lights and take photos instead of kill/destroy.
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Portfolio Notes
Photobom was created in a mobile game jam inside Manifesto. In 2019 it was soft launched by Kwalee by never reached global release Photobomb soft launch results CPI - < $1 but quite far above our target at this stage Retention - 11.4% Across 2 day test Next Steps - My advice would be the same as above - although Photobomb would be a bit trickier to do so with as it's better suited to landscape orientation. It might be worth not progressing this one for now - the mechanic is quite tricky to get to grips with.
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Last updated
2026-07-15T21:11:40.061223+00:00
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