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Week Ending 2026-08-30

2026-08-24 to 2026-08-30 Updated 2026-08-31T13:08:11.155714Z

Review

high

This week the team exceeded the North Star goal by getting six games into Poki playtests and using fresh evidence to guide portfolio state transitions. Matchy Cat was moved to analysis after build014 underperformed baseline metrics, while Mine Quest advanced to onboarding friction implementation.

Highlights

  • Executed Poki playtests across six games and adapted game flow states based on incoming Player Fit performance data.
  • Moved Matchy Cat to analysis after build014 (103.1s avg session) failed to recover baseline performance set by build011.
  • Initiated Mine Quest's Dialogue Friction Pass experiment to eliminate pre-mining delays and improve 50.4% gameplay start rate.

Risks

  • Matchy Cat core loop remains weak across iterations, risking wasted effort if iterated further without fundamental reframing.
  • Mine Quest suffers from a 50.4% gameplay start rate due to mandatory 8-line dialogue and delayed cutscene skip controls.
  • Deep Web Idle and Money Tree display low session depth on Poki, risking portal-specific bounce patterns if unaddressed.

Follow-ups

  • Conduct deep analysis on Matchy Cat to decide whether to park the project or preserve specific learnings for future games.
  • Complete fresh-save browser validation on Mine Quest's dialogue skip pass before submitting the comparison Poki build.
  • Prepare and submit unchanged CrazyGames baselines for Deep Web Idle and Money Tree to evaluate cross-portal fit.