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Live Performance

Hi-Fi Snake

Current Live Performance Summary

Gameplays / Sessions
3165 / 300
Observed Avg Playtime
44.2s
Revenue
$0.68
Game Ready / Load Time
13.33% / 10.03s
Retention D1-D7
D1: 0.0% (20 cohort) · D2: 0.0% (23 cohort) · D3: 0.0% (22 cohort) · D4: 0.0% (23 cohort) · D5: 0.0% (25 cohort) · D6: 0.0% (24 cohort) · D7: 0.0% (24 cohort)
Distribution platforms
LAGGED, PLAYGAMA, XIAOMI, Y8
Source import date
2026-08-26T15:07:07.354603Z

Latest Playgama Feedback

1. It looks like player progress isn’t being saved via Playgama Bridge yet. Please check if Bridge.storage methods are being used. Here’s the setup guide: <https://wiki.playgama.com/playgama/sdk/how-to-fix-issues/game-progress-is-not-being-saved> 2. We don't see any ads in the game Interstitial. Please implement it to your game. You can read how to implement interstitial ads here: <https://wiki.playgama.com/playgama/sdk/how-to-fix-issues/interstitial-ads-sound> 3. We noticed that it is inconvenient to use the panel, because: 1. There is too little space for the up / down direction in landscape orientation 2. The player sometimes needs to look at the arrows in order not to make a mistake with the direction, because of the loss of focus from the robot, you can lose. Think about dividing the zones right on the screen, something like this: <https://drive.google.com/file/d/1X7yF4tyC5zAfT2MVxakIlBX8s1r0cEK9/view?usp=sharing> <https://drive.google.com/file/d/1z4zmC7zPM_DU2CHiztGo4x7LrgqUFvP_/view?usp=sharing> Or let the player perform actions with swipes. This is just our recommendation, not a remark or a requirement. You have the Rights to leave the arrows as they are.